7v7 Flag Football - Spring 2008
SCHEDULE/RESULTS
* Monday night -> MacDowell Field (AstroTurf)
* weather related make-up games happen ASAP
* arrive with separate & clean footwear
* 1st team listed wears white
* 1st game listed plays on field nearest Webster
Week 1 3/31
The Program vs. Mr. Cool 42-0
Team Babson vs. Top Gun 6-0
X-Factor vs. Los Cabrones 20-6
Bayside Tigers vs. Sig Ep Raiders 14-0
Team Ramrod vs. Blackwater USA 28-12
Noble Savages vs. The Hopstop 28-0
Men's Rugby vs. 3 & Out 22-0
Week 2 4/7
Sig Ep Raiders vs. Team Babson 24-14
Mr. Cool vs. Top Gun 28-0
Los Cabrones vs. Bayside Tigers 1-0
Men's Rugby vs. Blackwater USA 18-7
X-Factor vs. Noble Savages 20-2
The Hopstop vs. 3 & Out 20-6
The Program vs. Team Ramrod 58-0
Week 3 4/14
The Program vs. Team Babson 28-6
Mr. Cool vs. Men's Rugby 30-6
Team Ramrod vs. Los Cabrones 1-0
Sig Ep Raiders vs. Blackwater USA 18-6
The Hopstop vs. X-Factor 38-0
Top Gun vs. Noble Savages 6-0
3 & Out vs. Bayside Tigers 33-0
Week 4 4/21
The Program vs. Men's Rugby 19-7
Mr. Cool vs. X-Factor 1-0
Sig Ep Raiders vs. The Hopstop 22-14
Los Cabrones vs. Blackwater USA 1-0
Noble Savages vs. Team Ramrod 1-0
3 & Out vs. Team Babson 16-0
Top Gun vs. Bayside Tigers 28-0
Semi-Finals 4/30
1 Bayside Tigers vs. 4 Blackwater USA 25-12
2 The Program vs. 3 The Hopstop 20-0
Finals 5/2
1 Bayside Tigers vs. 2 The Program 12-0
ROSTERS
Noble Savages
Hy Quang Ha (Captain)
Yuuki Hergeishemer
Arthur Chin
Nikolas Beisert
Gustavo Perez
Johnny Nguyen
Carlo Lindo
Jonathan Slebodnick
Byron Nilsson
Daniel Greeley
Dustyn Zenner
Rob Hall
Charlie MacLean
John Campell
Paolo Pacini
Conor Frackleton
Blackwater USA
Michael Ryan (Captain)
Michael Smiley
Devin Durante
Justice Kumahia
Henry O'loughlin
Martin Bghanski
Dana Mauro
Mike Drummond
Norm DeSilva
Brian Horton
Nick Lockwood
Brandon Hustle
Mr. Cool
Mike Rogosa (Captain)
Nick Malia
Ryan Meadows
Pat Barry
Ross Klein
Gilbert Li
Will Lockwood
Nick Hatzieleftheriadis
Team Babson
Ryan Jones (Captain)
Aaron Lifter
Pichon Duplan
Charles Brown
Terence Musto
Jeremy Morales
Edward Huang
Darnell Jeremiah
Sherman Joseph
Munif Jaafar
Lee Anderson
Top Gun
Todd Hudson (Captain)
Rory Doherty
Sean Deane
Ryan Holbrook
Kevin Greene
Chris Cieslak
Jon Eyl
Riley Gibson
Kyle Ramm
Mark Flynn
Nick Ariens
Kevin Butera
X-Factor
Alex Bondar (Captain)
Chris Plankey
Jesse Estok
John Goepel
Ryan McDonald
Matt Doherty
Surge Suchkov
Nick Penida
Los Cabrones
Teofilo Hafeitz (Captain)
Jose Abadi
Moises Cohen
Raymond Shayo
Isi Hafeitz
Daniel Lopez
Sebastian Abondano
Idan Yelinek
Alexander Barac
Bayside Tigers
Nick Jones (Captain)
Al DiPietro
JT Balden
Chris Sabo
Liam Chatterton
Brad Baldeli
Tom Maregni
Ed Baran
Jason Schneider
Cory Griffin
Matt Harrington
Terry Woods
Sig Ep Raiders
Ry Yennie (Captain)
Taylor Debord
Conner Lemenze
Mike Zukas
Jesse Morris
Adam Gladstone
Ryan Onopa
Christian Freyer
Mark Merolle
Peter Iodice
Kevin Curran
Alex Anderson
Jake Utzig
Tim Aldrich
Mike Markarian
Team Ramrod
Jesus Diaz (Captain)
Jeff Festa
Kevin Dugan
Mario Cruz
Marc Mallengni
William Campbell
Alex Brooks
Sebastian Roldan
Greg Salwitz
Eric Camfield
Brian Fox
John Uke
Jason Valiton
The Program
Tom Shevlin (Captain)
Kyle McDonald
Scott Smith
Shleton Ladson
Eric White
Greg Brush
Chris Bilodeau
Chris Bradley
Greg Keshian
Zach Etten
Will Roush
Malcolm Boyd
Peter Skogg
Adam Altimas
Dave Votta
Chris Schwartz
George Halcovage
Men's Rugby
Matt Chiasson (Captain)
Scott Michaels
Avi Sharoni
Ryan Riccardili
Greg Wright
Keenan Thompson
Nick Pineda
John Goepel
John-Kevin Delegas
Ry Yenni
Chris Plankey
Boris Lipovetsky
Aaron Dulac
David Mastorinani
Alex Digiovanna
Tom Blankley
Jeff Brayer
Alex Karsos
Jordan Kelley
Kevin Hundert
Roshan Pathak
The Hopstop
Adam Cowie (Captain)
Matt Zoia
Shelton Ladson
Eric White
Jake Konaxis
Victor Kamensky
Gregory Carey
Alex Beaton
3 & Out
Eric Schwarz (Captain)
Philippe Chetrit
Lowell Shapiro
Kurt Mangold
Jarret Greenberg
Adam Ray
Adam Landry
Filipe Pla
David Raymond
Rafael Castellanos
Josh Weinstock
RULES
* All players assume their own risk with IM participation.
NUMBER OF PLAYERS: Each team should start with 9 players, a
minimum of 7 is needed to avoid a forfeit. A player may play on only
one team per sport.
LENGTH OF GAME: Playing time shall be 40 minutes of running time
(two halves of 20 minutes). When the lead is less then 17 points,
deadball stopage at 5 minutes. The first team ready to play (7 players present)
will receive the referee choice at the beginning of the game (first-half OR
second-half possession at the 10 yard line). With overtime, there will
be a 2-minute intermission prior to starting...first score wins.
TIME-OUTS: Each team gets one 1-minute time-out per half.
OVERTIME: If the game score is tied after regulation time, the officials
will do a coin toss to determine first possession. The team that has
more points after equal possessions will be declared the winner.
OT possessions start twenty yards from a TD.
EQUIPMENT:
* sneakers & provided flag belt/ball
* no jeans, watches, jewelry, spikes or exposed braces
LINE OF SCRIMMAGE: Once the center has placed his hands on the
ball no player, offensive or defensive, may enter the neutral zone
(football spot). The offense must have no less than 3 players on the line of
scrimmage. 5 yard penalty for offsides & lining-up in the neutral zone.
OFFENSIVE LINE PLAYERS:
* snapper & player to the immediate left and right
* must start within one yard of the line of scrimmage
* are ineligible receivers...but may catch a pass tipped by the defense
* may receive a hand-off or lateral
* may travel one yard foward...and more once a pass has been completed
BACKWARD PASSES AND FUMBLES: Backward pass which goes out-of-bounds
belongs to the offensive team at the out-of-bounds spot. The ball is dead at the
spot of a fumble . Exception: QB may pick-up a fumbled snap within 3 seconds.
FORWARD PASSES AND INTERCEPTIONS: If a player is in the air
attempting to catch a ball, the player must contact the ground
in-bounds with the ball in their possession prior to going out of bounds,
unless contact by an opponent causes the player to first touch
out-of-bounds. If possession of the ball is lost simultaneously when
they hit the ground, it is not a catch. If a forward pass is caught by a
member of opposing team, the ball is dead and it is a change of
possession. All possessions start at the 10 yard line.
PASS INTERFERENCE: It is interference if an eligible receiver is
deflagged or touched prior to touching the ball on a pass thrown beyond
the offense's line of scrimmage. If the pass interference by the defense is
intentional and/or unsportsmanlike, the defense may be penalized
10 more yards.
SCORING: Touchdowns equal 6 points...extra points equals 1 point
from 5 yard line & 2 points from 10 yard line. Once a team has made
their choice on the extra point...decision can only be changed with a TO.
FIRST DOWNS: A first down is award after moving the ball ten yards
(in four downs) from the original line of scrimmage (no punts).
Turnover on downs...possession starts at the 10 yard line.
SAFETY: If a player carries the ball across the goal line they are
defending and the ball becomes dead while in their team's
possession, it is a safety and the opposing team will be awarded
2 points. A foul in the end zone where the spot of enforcement
is designated as the spot of the foul...is a safety.
EXCEPTION: When a player intercepts a forward pass between their
five-yard line and their goal line & their momentum carries them
into the end zone where the ball becomes dead, the ball will belong to
the receiving team at the 10 yard line.
PERSONAL FOULS: Any act listed below or any other act of unnecessary
roughness is a personal foul (10 yard penalty): down field blocking, picks, screen
blocks, stiff-arming, punch/strike/strip/steal or attempt to steal the ball, trip or clip,
contact once on the ground, thrown runner to the ground, hurdling players, contact
before or after declared dead ball, unnecessary contact with fists, locked hands,
elbows, legs, deliberately driving/running into, position themselves on shoulders,
tackle the runner by arm/hand grasping or encircling & ball stripping.
OBSTRUCTING THE RUNNER: A defensive player shall not hold, grasp,
or obstruct the forward progress of the runner when attempting
to remove the flag belt...Personal Foul Penalty.
THE FLAG BELT: All shirts must be tucked in, shirts are not permitted
to hang over the flag belt. Should a player loose their flag belt legally
or illegally during a down and should that player gain possession of
a live ball, that player will be considered down when a legal tag
(
with one hand between the shoulders and knees, including the hand
and arm) is made. If the belt has been illegally secured
(follow referee instructions) any score on the previous play will be
disallowed, the player ejected and a 10 yard Unsportsmanlike
Conduct penalty will be administered from the previous spot.
GUARDING THE FLAG BELT: Runners shall not flag guard by using their
hands, arms, or the ball to deny the opportunity for an opponent to
pull or remove the flag belt. Flag guarding (10 yard penalty) shall include
such things as: Swinging the hand or arm over the flag belt to prevent
deflagging. Placing the ball in possession over the flag belt to prevent
deflagging. Lowering the shoulder or using hands/arms to prevent
deflagging.
FLAG BELT REMOVAL: Players must have possession of the ball before
they can legally be deflagged. When a runner loses their flag belt
either accidentally, inadvertently, or on purpose, play continues.
The deflagging reverts to a one hand tag of the runner between the
shoulders and the knees. In cases where a flag belt is removed illegally,
play should continue with the option of the penalty of the play
(Penalty : Personal Foul, 10 yards). It is illegal for a defensive
player to intentionally pull a flag belt from an offensive player who
is not in possession of the ball. Tampering with the flag belt in any
way to gain an advantage is considered unsportsmanlike. An
Unsportsmanlike Conduct penalty will be issued and the player
will be disqualified. A referee's whistle may conclude a play at the time
they conclude that a belt is deemed to difficult to remove.
FIELD SIZE: length (60 yards) width (35 yards) endzones (5 yards)
Protect yourself against AstroTurf injuries:
* wear sneakers (turf shoes & molded plastic spikes grab)
* wear long sleeves
* wear sweatpants
A player will be disqualified for Unsportsmanlike Conduct.
ARGUING WITH OFFICIALS WILL NOT BE TOLERATED

